Game, Entertainment, and Media Analytics, Master of Professional Studies (M.P.S.)
Non-thesis only: 30 credits required
| Course | Title | Credits |
|---|---|---|
| Core Requirements | ||
| INST661 | Introduction to Game, Entertainment, and Media Analytics | 3 |
| INST732 | Entertainment Theory | 3 |
| INST754 | Data Integration and Preparation for Analytics | 3 |
| INST627 | Data Analytics for Information Professionals | 3 |
| INST760 | Data Visualization | 3 |
| INST731 | Advanced Game, Entertainment, and Media Analytics (Advanced Game, Entertainment, and Media Analytics) | 3 |
| Choose 12 credits from the following (up to 3 credits can be 1-credit courses): | 12 | |
INST688 | ||
| Game Design Studio | ||
| Games as Emergent Experiences | ||
| IoT and Streaming Data Analytics | ||
| Information Risk Management | ||
| Big Data Infrastructure | ||
| Computational Journalism | ||
| Analyzing Social Networks and Social Media | ||
INST723 | (Managing with Data and Models) | |
| Database Design | ||
| Advanced Data Science | ||
| Location Intelligence | ||
| Data Governance and Data Quality | ||
| Visual Analytics | ||
| Data Literacy for Arts and Entertainment Management | ||
| Total Credits | 30 | |